The WildTools palette has been designed with one overriding objective: To speed the drawing process. This speeding-up is done by the simple device of eliminating steps, and the WildTools palette provides a number of methods to streamline the drafting process.
Think of WildTools as a highly-tuned race car, with gear-shift levers and other controls readily at hand but which are also out of sight because they're deep inside the cockpit. If you learn to drive the machine, instinctively and masterfully manipulating the controls, you'll be able to drive circles around cars with only a single-speed gearbox.
WildTools is like that, with controls and interface devices that are invisible and hidden from view. As a result, there is a longer learning curve, but once you get your brain wrapped around the basic concepts and master WildTools, you can achieve an absolutely astonishing increase in drafting speed. There are many new concepts, which you can only master by hard work, practice and reading the manual over and over until you understand all of the capabilities.
Tool Palette Organization
In the WildTools preferences dialog, you have three choices for click-click: none, hybrid or full click-click.
As the primary function, Zoomer allows you to bounce between Reduce to Fit and Normal Size. It's like bending over to look at a drawing up close and then sitting up straight to look at the whole drawing.
From reduce-to-fit or normal size, you can double the zoom-in by using Command-Shift-Option-click. If you're zoomed in more than normal size, either of these combinations takes you back to normal size, or a double-click will return you to the previous view. You can use Zoomer to auto-scroll, or you can drag a rectangle to zoom in on a particular area.
And a really nice thing about Zoomer is that it's built into the tools in WildTools, so you can zoom in and out while in the process of drawing. Let's try it.
In this case, we want to draw a line from the top left part of the drawing to the bottom right. We begin drawing the line (in click-click or hybrid click-click), use Zoomer to zoom out to reduce-to-fit view, move the cursor to the bottom right, use Zoomer to zoom in to normal size and complete the line. It's all very easy to learn and very intuitive.
The interface idea derives from the call-waiting method used on most private telephone lines. If you have a call coming in and want to switch to it, tap the receiver button quickly down-and-up. That's the way shift-toggling works, tap the Shift key quickly down-and-up. You have to be quick about it, or it won't work.
In every case, the action is reversible by pressing the Option key again. Begin drawing and if you want to draw in 'another way', then press the Option key to see if another method is available. If you don't like the new method, then press the Option key again to get back to the original method. With rare exceptions, there are only two drawing methods for each tool.
Edit Window and Show Location Bar Support
To-Scale vs. On-Paper
If you deselect this option, the dimensions will be an "on-paper" dimension, in inches, millimeters or points. This means the dimensions will be at 1:1 scale, regardless of the drawing scale. This is exactly the same as the size of text, for example-you would never think of the text size in meters or miles, would you? (Come to think of it, that's exactly what AutoCAD users have to do, isn't it!)
Conversion Actions of Tools
With any tool, press the Shift and Option keys. If the tool has a convert action, the Yin-Yang cursor will appear (if not, you'll see the Fallout cursor). If you click with the Yin-Yang cursor on an object, you'll convert it to the type of object that the tool draws. The standard meaning of this convert action is "convert this object to the type of object this tool creates".
Parallel Objects may consist of lines, rectangles of all types, polygons, ellipses, arcs, Béziers, B-splines, and splines.
Parallel Objects can be created by selecting the Linked option with the Parallel Line, Parallel Polygon or Parallel Offset tools. Once created, additional offsets within the Parallel Object may be created with the Parallel Offset tool.
The concept is that these tools can edit their own children. Thus, the Polygon tool can not only draw polygons, but it can also edit them. In many ways, this is like a reshape operation, but there are a number of distinct advantages. These are:
The reshaping and drawing actions for each of these tools are described with the documentation for the tool.
Using the Finger cursor, you drag a line across objects to select them. Since only objects which are crossed by the line are selected, this allows you to select a number of objects in close proximity to other objects.
In its simplest form, the Finger tool allows you to select objects. However the real power comes in the Trim, Multi-Trim, Line Break and Trim with Object tools, where finger technology allows you to select multiple objects to be trimmed at once. This means you can trim 50 lines as easily and quickly as you can trim a single line.
Be sure to learn finger technology. It provides an astonishing advance in productivity.
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